Should Video Game Publishers and Retailers Compromise Over Used Games?
The recent rumors of the PS4 and the Next Xbox requiring new games to be tied to a user’s account have caused some gamers to reconsider their purchase of a next-gen console.
Trading in games is a safety net relied on by consumers who find themselves unhappy with their purchases. Eliminating it will cause us to make informed decisions before we buy a game no matter how long we have anticipated it, which isn’t necessarily a bad thing. The alternative is literally a game-changer, and that is looking for another outlet to partake in our hobby that doesn’t contain these restrictions.
I have traded in more games than I have bought used, so the only aspect of my gaming experience these rumors impose on is the ability to share it with another gamer or renting a game from GameFly or other sources.
I believe there should be some sort of compromise from video game companies and retailers about how games are sold next generation.
What if games were released as they are now but associating it with your account was optional, and the deal was sweetened with new content or discounts?
How about the ability to play your game on a predetermined amount of accounts besides your own?
Would it be fair if games had both the options I just presented to you?
Is there even a way to appeal to publishers, retailers, and gamers that will make all sides happy in the end?
This is all brain-storming on my part because rumors have a nasty way of preparing you for unconfirmed events and outcomes. Regardless, be ready because buyer’s remorse could be a condition you won’t be able to ease with a simple trip to your local video game store.