When we're in, you're in
/ Reviews / Dishonored Review

Dishonored Review

Dishonored-Game-Logo
Wynton Harris on November 9, 2012 - 10:07 pm in Reviews

Dishonored_E32012_0005

Bethesda Softworks is at it again publishing another open world first person game, Dishonored. Developed by Arkane Studios, Dishonored is a stealth, action adventure that allows you to stalk the shadows while using a chain of commands to slay your enemies.

Dishonored takes place in an industrial setting, in a city called Dunwall, and focuses on the lead role of Corrvo Attano. He is renowned for being a bodyguard to the Empress of Dunwall and finds himself caught in a world full of corruption and dirty politics, and the result is the murder of the Empress which leads for Corrvo to seek revenge on the ones who framed him.

The game is played in a first person perspective, and it is not exactly a shooter per say. If you call it that, then it’s definitely not a fast paced shooter. This is a stealth action game, and during the game you will gain powers to use at your arsenal and chain them to finish your enemies off with a kill. For example, you can send rats out to rattle your enemies and then come behind them to cut their throats. To do you one better, when someone shoots at you, you can slow down time, possess him, and put him in front of their own bullet. When the action reverts back to real-time, the result is your enemy shooting themselves with their own bullet. The creativity that goes into the many ways you can kill people in Dishonored is extremely satisfying and fun.

Graphically, Dishonored is very detailed and immersive especially when you are slashing people with your sword or shooting enemies in their faces. The draw distance is well in tact with few pop ups and very little load time. The sound is also very well implemented, as I have played Dishonored on 7.1-surround sound. From every strike you make with the sword, to shooting a gun is incredible. The smooth running animations during combat adds to every engagement in the game as well.

Corrvo doesn’t have to kill everyone in his path, even though it might be more fun for some to play as a lethal assassin. Dishonored presents the player with different ways to complete a mission. You can be stealthy, combative, or a mixture of both play styles. Corrvo can even play nice and not kill a single enemy at all during a playthrough.

Dishonored will run you around 6 to 7 hours if you go straight through the story. If you go along with the side missions at hand, talk to NPCs, and explore, you will discover that the full game will run you around 20 hours of game play. In addition, there will be three future DLC packs, the first pack to be released in December 2012 to extend your stay on Dishonored.

Overall, Dishonored is an amazing game and I definitely recommend anyone who has their eyes on it to add it to their library. Even if you do not like stealth games, Dishonored is still fun to play and is definitely worth a try.

Dishonored
Publisher: Bethesda Softworks
Developer: Arkane Studios
Platforms: PC, Playstation 3, Xbox 360
Released: October 9, 2012

  • leejohnson222

    love this game finished it with a ghost play through of all levels didnt kill anyone, but i wouldnt call it open world, its open to a small degree, will now play through as a violent bastard ! great game really enjoying this

  • anonymous

    the author is full of shit, this game doesn’t properly support 5.1 let alone 7.1… his headphones are doing software upmixing. Dishonored uses Wwise for the audio and for the version used in Dishonored 7.1 isn’t even capable by the engine…. 7.1 wasn’t even introduced until Oct. 2013 https://www.audiokinetic.com/about/news/audiokinetic-wwise-2013-2-now-available/