Watch Dogs appeared at PAX Prime 2013 with a demo that gave viewers a glimpse into the mobile app’s interaction with Ubisoft’s next-gen title. The game is already looking very impressive, but the demo I attended at Ubisoft’s booth made the wait for its inevitable release a very difficult one
InterWave Studios gave me an opportunity to try the beta version of their upcoming DRM-free game Dark Matter, a sci-fi/horror/action platformer that blends together the gameplay of Metroid with the atmosphere of the classic Alien movies. In Dark Matter, you play a nameless female ensign aboard the Endeavor, a deep space
Borderlands 2 was at PAX 2012 in full force this year and Gearbox provided a demo showcasing a level 50 boss called Terramorphous the Invincible and the Mechromancer, the fifth class in Borderlands 2 that you can download for free but only if you preorder the game. Terramorphous the Invincible
Jamin Smith, community manager of Born Ready Games, gave me a walkthrough of Strike Suit Zero at PAX 2012. Inspired by space combat classics such as Wing Commander and X-Wing vs. Tie Fighter, Strike Suit Zero pays homage to a genre of that doesn’t get much attention these days. Strike
The Zone of the Enders series from Kojima Productions will release in 2012 with upgraded graphics, modes, difficulty settings, cut scenes and missions. I didn’t have time to play Zone of the Enders HD Collection at the Konami Gaming Suite at PAX 2012 because I was too busy with Metal
The Darkness II demo is available now for download, so I did just that and gave it a try. Published by 2K Games, The sequel to The Darkness continues the violent story of Jackie Estacado as he continues to deal with his inner demons, literally. The Darkness II takes place
If you played the demo that’s in the PSN store and on XBL I’m sure you will get the title. Where do I begin with this epic fail of a game? Before I get into it, let me tell you the back-story. A long time ago I was a guest
The first Borderlands is one of my favorite games this generation. It blends together features and concepts I love to see implemented into games, and it did them right. Borderlands wasn’t a perfect game however, and it leave a lot of room for improvement on the technical side of things.